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Author Topic: Designing a jetboat with DelftShip  (Read 83175 times)

Offline Lurvio

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  • Posts: 237
Re: Designing a jetboat with DelftShip
« Reply #30 on: November 01, 2013, 08:50:00 AM »
The most stable way I've found is to select a piece from the right side menu and then try to grab the small point in the middle of the piece. Does not work every time.
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Offline heemi.v8

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Re: Designing a jetboat with DelftShip
« Reply #31 on: November 01, 2013, 15:44:24 PM »
i dont have any problems jus right click once on the piece to select it then right click hold and drag. if this doesnt work it usually starts zooming instead so just repeat the process again and it should work....  i even went back to freeship tonight to make sure it worked the same lol
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Offline Moab

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Re: Designing a jetboat with DelftShip
« Reply #32 on: November 08, 2013, 16:35:30 PM »
Still having problems moving the pieces on the development page but I think it might be just fiddly like a lot of things in the program. 

I am having problems figuring out how to make the stringers.  I can do the extrusion part and create what I want but I cant remove the extrusion and just leave the stringer.  I have made layers for the stringer and I can make a line linking the points in the bottom of the hull that stays where the extrusion was using the intersecting layers tool.  When I remove the extrusions all I can get to stay are the lines and points but I cant extrude from that line because it is in the middle of the face and not on an edge.  It also seems to change the bottom shape according to the developability check but I cant see the change just the red.

Any ideas?   Matt.
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Offline BrokenRudder

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Re: Designing a jetboat with DelftShip
« Reply #33 on: November 14, 2013, 13:45:18 PM »
Thanks SO much for the tutorial, it has been very helpful.  I have one issue with the stringer creation process...

I created stringers in the manner you explained and it works great, however it has created leak points.  Interestingly, it appears your stringers have the same leak points but I am not able to generate any hydro statics with the stringers in the model.  If you have any ideas on what I may have done wrong, I'd sure appreciate it.

* leaks.jpg (68.08 kB, 1032x357 - viewed 2195 times.)
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Offline heemi.v8

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Re: Designing a jetboat with DelftShip
« Reply #34 on: November 14, 2013, 14:07:50 PM »
look back to reply number 6 its all written there with pictures. if you go to layer properties you can unselect the hydrostatics box on the stringer layer. then you should be golden
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Offline BrokenRudder

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Re: Designing a jetboat with DelftShip
« Reply #35 on: November 14, 2013, 14:10:53 PM »
I had that familiar feeling I was failing to grasp the obvious!  Thanks so much heemi.v8
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Offline Lurvio

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  • Posts: 237
Re: Designing a jetboat with DelftShip
« Reply #36 on: November 22, 2013, 18:25:21 PM »
moab

Are you mixing the layers in the layer intersect-tool? Insert points to the stringer-layer and find intersection with hull bottom-layer?

Try hiding one or the other of the layers to see what layer has your points.



cheers
Lurvio
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Offline Moab

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Re: Designing a jetboat with DelftShip
« Reply #37 on: November 22, 2013, 18:53:32 PM »
I will give it a try and let you know.

Thanks, matt
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Offline snagtooth

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  • Posts: 7
Re: Designing a jetboat with DelftShip
« Reply #38 on: March 29, 2014, 10:51:18 AM »
Really struggling with the tools in Delfship. Newer free version and it's hard to find info on specifics with a google search.  Ive been trying to follow this tutorial but keep getting hung up on basics.  Is there a good guide to the tools anywhere online.  I feel stupid but I can't figure out for the life of me how to connect a line (centerline of delta) after I have extruded the bottom out.
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Offline heemi.v8

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Re: Designing a jetboat with DelftShip
« Reply #39 on: March 29, 2014, 15:24:31 PM »
Im not sure i understood your question. But i made a bit of thing top maybe help you...

what you are looking at is the transom and then the start of a boat bottom. the three yellow points selected are where the delta should be but has not yet been created. All you need to do is select the points surrounding the area you want surface and click make new face (circled in green).

Also as far as online tutorials. there is the help icon in the top right which will be the manual specific to your version. other wise there is these for older versions...

freeship version 3.2  http://www.hapby.v-nam.net/FREEship/FREEship-Tutorial1.html

delftship on you tube  https://www.youtube.com/watch?v=r29xb8n6RlI

there was one on the delftship forum but they seem to have shut it down?

* Screen Shot 2014-03-28 at 7.46.49 PM_800x500.jpg (236.46 kB, 800x500 - viewed 2016 times.)
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Offline Lurvio

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Re: Designing a jetboat with DelftShip
« Reply #40 on: March 30, 2014, 08:28:45 AM »
snagtooth

If you could post a screenshot of the problem, we can take a look and I can possibly update this tutorial.


cheers
Lurvio
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Offline snagtooth

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Re: Designing a jetboat with DelftShip
« Reply #41 on: March 31, 2014, 12:45:48 PM »
Still struggling with a few things.  Can't get some lines to "highlight" i guess you would call it and I think that is what is causing my "edge" issue.....screenshots.

* 1.JPG (152.6 kB, 1280x800 - viewed 2022 times.)

* Capture.JPG (145.92 kB, 1280x873 - viewed 1988 times.)
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Offline heemi.v8

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Re: Designing a jetboat with DelftShip
« Reply #42 on: March 31, 2014, 15:32:36 PM »
i have three things you need to do... heres the first one to answer your question


first two pictures i created your problem with my first hull design. third picture i selected the lines that were not "highlighted"

then i clicked the green button called set crease. basically all the red lines are hard bends. so the fourth pic is the result of hitting the set crease button.

* Screen Shot 2014-03-30 at 7.48.19 PM_1500x937_800x499_700x436.jpg (194.86 kB, 700x436 - viewed 1972 times.)

* Screen Shot 2014-03-30 at 7.48.32 PM_1500x937_800x499_700x436.jpg (192.87 kB, 700x436 - viewed 1951 times.)

* Screen Shot 2014-03-30 at 7.48.47 PM_1500x937_800x499_700x436.jpg (223.82 kB, 700x436 - viewed 1947 times.)

* Screen Shot 2014-03-30 at 7.49.02 PM_1500x937_800x499_700x436.jpg (195.81 kB, 700x436 - viewed 1968 times.)
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Offline heemi.v8

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Re: Designing a jetboat with DelftShip
« Reply #43 on: March 31, 2014, 15:56:44 PM »
so here are the rest of the things i would fix.  first picture is my hull drawn in a similar fashion to yours. so first you need to set the delta line as a crease (second pic)

second you need to remove the creases going across your hull as you want the bottom of your boat smooth and curvy in this area no hard bends or creases. (third pic)

third you will get a more accurate unfold to flat panels if you remove the control points in the middle of your hull to do this simply select the line (fourth pic) and click edge collapse (highlighted in green)

* Screen Shot 2014-03-30 at 8.34.34 PM_700x437.jpg (208.1 kB, 700x437 - viewed 1966 times.)

* Screen Shot 2014-03-30 at 8.34.47 PM_700x437.jpg (209.97 kB, 700x437 - viewed 1932 times.)

* Screen Shot 2014-03-30 at 8.35.03 PM_700x437.jpg (211.73 kB, 700x437 - viewed 1978 times.)

* Screen Shot 2014-03-30 at 8.52.19 PM.png (132.04 kB, 640x400 - viewed 1967 times.)
« Last Edit: March 31, 2014, 15:58:55 PM by heemi.v8 »
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Offline heemi.v8

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Re: Designing a jetboat with DelftShip
« Reply #44 on: March 31, 2014, 16:05:30 PM »
it can take abit to wrap your head around at first but once you get it, it is very useful for all sorts of stuff. Some engineering students in the US have drawn from this program then printed in 3d a small model and put it in a wind tunnel to do some testing on it. It is also possible to use these files on a cnc router. then you can go full size. for example an intake pattern for casting or a steering nozzle. Many other options too not just boats.

your doing good all those who persevere with this program  b>
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